1#ifndef __VECS_TYPE_ID_H__ 
    2#define __VECS_TYPE_ID_H__ 
    7#include "dynamic_bitset.h" 
   12using ComponentId = size_t;
 
   18    static std::size_t get_type_id() {
 
   19        return get_decayed_type_id<std::decay_t<T>>();
 
   23    template<
typename DecayedT>
 
   24    static std::size_t get_decayed_type_id() {
 
   25        static std::size_t type_id = m_counter++;
 
   29    static std::size_t m_counter;
 
 
   32template<
typename... Components>
 
   33ComponentMask compute_mask() {
 
   35    (mask.set(TypeIDGenerator::get_type_id<Components>()), ...);
 
A dynamic bitset that automatically grows to support an arbitrary number of bits.
Definition dynamic_bitset.h:20